Sunday, March 31, 2013

Rome 2 looks to continue building Total War's empire

Rome 2 looks to continue building Total War's empire
Showing off a strategy game like Total War: Rome 2 at a convention can't be easy. With only so much time to show off to the awaiting journalists, games have to rely on spectacle. Yet the greatness of Total War derives from longer play sessions. There, the series' two halves - tactical battlefields and grand strategic decisions - work in harmony. Those moments are impossible to achieve in a single gameplay demonstration, but developer Creative Assembly still has to make that attempt, which it did, with the historical Battle of Teutoburg Forest.

The most notable part of the demonstration was that the game's graphics are fantastic, but that's also the least surprising aspect of a new Total War game. After all, the Total War series has taken major leaps forward in graphics ever since its inception over a decade ago. 2011's Shogun 2 may still look great, but Rome 2 appears to surpass it. The background geography, like the trees, cliffs, and marshes look particularly detailed, while the soldiers had a slightly grittier, less cartoonish look than their samurai counterparts.

It was left to a question and answer session after the demo with three of Rome 2's developers to understand what might make this installment particularly interesting. Much of what they said indicated that they understood the series' flaws and were actively working to fix them. Although not directly stated, many of their statements implied a move away from micromanagement, the bane of Total War and many other strategy games.

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JoystiqRome 2 looks to continue building Total War's empire originally appeared on Joystiq on Fri, 29 Mar 2013 21:00:00 EST. Please see our terms for use of feeds.

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