When Saints Row 4 begins, you are no less than the leader of the free world, and your first walk through the White House (complete with scantily dressed staffers and chained-up pet tigers) is like a congratulations for a job well done. You get to choose between making healthcare free or ending the deficit, you get re-introduced to a bunch of familiar faces from the series (who now all have cabinet-level positions in your administration), and the biggest prize of all is that you're on a first-name basis with your Vice President, Keith David (yes, the Keith David, brilliantly playing himself). Starting Saints Row 4 feels like you've just finished a long journey, and you've won the day once and for all.
And that's when the aliens show up to kidnap your friends. You order the turrets raised from underneath the South Lawn, you get in a fistfight with the alien overlord, and - oh - you get superpowers.
Continue reading Saints Row 4 elects for even more chaos
Saints Row 4 elects for even more chaos originally appeared on Joystiq on Wed, 12 Jun 2013 13:30:00 EST. Please see our terms for use of feeds.
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