Fast-traveling to the Unassuming Docks of Little Importance, we find our heroes embarking on their first role-playing adventure while a certain "Hyperion informant" is roughed up downstairs. After a brief interlude, the stage is set (by Bunker Master Tina of course) at Flamerock Refuse - a "nice place until the Handsome Sorcerer messed it up." The rainbow etched across the sky in this land of make-believe you're suddenly transported to doesn't exactly reflect an air of desolation, so Tina rectifies her mistake by instantly changing the scenery to something more eerie and hopeless, music included.
It's immediately obvious this scenario is a meta look at playing dungeon master and the way a D&D narrative can be altered so hastily. From then on, you're exploring the entire imaginary landscape on Tina's terms, which results in some giggle-worthy location names and terrain altering, as well as a bundle of surprises.
Borderlands 2 'Tiny Tina's Assault on Dragon Keep' DLC review: Roll for initiative, suckas originally appeared on Joystiq on Tue, 25 Jun 2013 10:30:00 EST. Please see our terms for use of feeds.
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