"In 1999, our first game was Stronghold. The idea was to create a mix of RTS plus sim plus castle-builder," Harris told us. "There weren't many castle-building games around then - or any, as far as we really knew. It was a surprise hit for publisher Take-Two, and it's gone on to sell six million copies around the world. Stronghold: Crusader is its sequel; it alone sold over two million copies since 2002." Three more sequels have joined the roster in the ensuing years, and now, Firefly has freed itself from publisher restrictions with plans to develop Stronghold: Crusader 2 with some help from the crowdfunding platform Gambitious.
Continue reading Stronghold: Crusader 2 dev modernizes its strategy-sim with new technology
Stronghold: Crusader 2 dev modernizes its strategy-sim with new technology originally appeared on Joystiq on Fri, 28 Jun 2013 19:00:00 EST. Please see our terms for use of feeds.
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