Playing it in enhanced form on an HD console, however, feels just a little goofy. The textures do look excellent, but the game's models are clearly made for a more lightweight graphics engine, which means you get characters with hair frozen in place and enemies with just a few animations to use over and over again. Revelations was made for a handheld machine, and its designers cut corners that the other platforms would have let them curve around more gracefully.
But Revelations' saving grace is that it's a Resident Evil game, and it's a good Resident Evil game at that. For that reason, fans of the series who missed out the first time around will probably appreciate the chance to see it for themselves.
Continue reading Resident Evil: Revelations review: Any port in a storm
Resident Evil: Revelations review: Any port in a storm originally appeared on Joystiq on Mon, 20 May 2013 18:00:00 EST. Please see our terms for use of feeds.
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