Wednesday, February 13, 2013

Destiny ARG begins: 'Distributed, synchronous effort required'

Destiny ARG begins 'Distributed, synchronous effort required'
A Bungie release wouldn't really be the same without an alternate reality game to get pattern-obsessed conspiracy nerds/internet detectives (read: us) all worked up and obsessive, and thus Destiny's own ARG has officially sprung into life. Destiny, in case you're just joining the party, is Bungie's new original IP of which we know very little, beyond the fact that some leaked concept art places the game on a ruined future-Earth orbited by a massive, spherical alien ship.

Perhaps more obvious in its implementation than some of Bungie's previous ARG efforts, the new jam requires the user to "begin by aligning the day's pattern to the light," which is to say, arrange a pattern of eight diamonds into the correct configuration, thus granting access to the site in full.

Once inside, the user is presented with some delightfully cryptic information: A small section of a larger geometric pattern/glyph on the left, an abstract matrix of dots on the right, and at the bottom of the page, a message. "Your node will remain active for 5 minutes, but may be reactivated as necessary. Distributed, synchronous effort required."

Depending on the number of active users viewing the site at any given time, the image on the left will either be more or less obscured/legible. Likewise, the dot matrix on the right will be populated with more or fewer dots, based on current traffic. Once a sufficient number of users are online, a screenshot the dot matrix can be analyzed for information in Photoshop or similar. Yesterday's matrix, for instance, revealed a file extension that, once placed onto the end of the site's URL, rewarded studious sleuths with a large image and passage.

Games such as this typically evolve as time goes on, so the complexity of the puzzles and the amount of technical skill required to solve them is likely to increase on a daily basis. There's also no indication of what happens after the seventh day, but we're eager to help find out. And, by "help," we mean "read forum threads and get excited when smart people solve things for us."

JoystiqDestiny ARG begins: 'Distributed, synchronous effort required' originally appeared on Joystiq on Tue, 12 Feb 2013 14:05:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Monday, February 11, 2013

Alpha Protocol is the new Deus Ex

This is a weekly column from freelancer Rowan Kaiser, which focuses on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity.

Alpha Protocol is the new Deus Ex
Alpha Protocol is the new Deus Ex. This may seem like a strong statement, given the original Deus Ex's regard as an all-time great, but that wasn't always the case. Time has been very kind to it, and Alpha Protocol seems perfectly positioned to undergo a similar process. Both games' weaknesses are transparent, and both games' strengths point toward the future of video games.

When Deus Ex was released a little over a decade ago, I remember reading a review in Computer Gaming World, which gave it 3.5 stars out of 5. CGW justified that score by pointing out glaring flaws with Deus Ex, primarily its ugly graphics and pathetic artificial intelligence. I remember that review specifically because, a month or two later, they printed a letter to the editor that said roughly "I was going to get angry because I obsessed about the game for two weeks, but as I started writing I realized your criticisms were entirely valid." This, to me, strikes at the very core of what makes a cult classic: a general, all-encompassing analysis may find obvious flaws that prevent full-throated praise, but for those who can forgive those flaws, the strengths aren't done better anywhere else.

Continue reading Alpha Protocol is the new Deus Ex

JoystiqAlpha Protocol is the new Deus Ex originally appeared on Joystiq on Fri, 08 Feb 2013 18:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments