Monday, November 25, 2013

Overkill adding 5 DLC packs to Payday 2, would 'love' to add mods

Overkill adding 5 DLC packs to Payday 2, would 'love' to add mods
Overkill Software's Game Director, David Goldfarb, recently said the studio has "a year of DLC planned" for Payday 2, its multiplayer heist game that launched this week on PC, Xbox 360 and PS3 (August 23 for Xbox Games on Demand). Goldfarb tells Joystiq that five DLC packs in total are in the works.

"Payday 2 - just like its predecessor Payday: The Heist - is a living thing. We have 5 DLCs planned together with 505 Games for the coming year." Goldfarb went on to say that Overkill would continue to update the game with both paid and free content, "just like we did with the first game."

In Payday 2, the same maps are recycled over many different types of jobs, suggesting a natural fit for modding support or Steamworks integration. "We would love to add support for creating community generated content," Goldfarb said, but in the meantime the team will "continue to look into this."

Almir Listo, a producer at Overkill Software, posted a message on Steam yesterday about absent safe house customization options and Cloakers, special heavy-duty police units seen in the beta. Both will be added down the line: "The safe house is what we intended it to be at release," Goldfarb said. "Just like Bain says when you enter the safe house for the first time, it's not much at the moment, but give it some time. He's working on it and he'll let us do some decorating soon."

Finally, Goldfarb addressed the idea of further franchise crossovers. The first Payday had a mission set in the No Mercy map of Left 4 Dead, serving as a non-canon prequel to Valve's co-op zombie shooting gallery. On this point Goldfarb said, "We can't discuss if we have any crossovers planned right now, but we will let you know when/if that should change."

JoystiqOverkill adding 5 DLC packs to Payday 2, would 'love' to add mods originally appeared on Joystiq on Thu, 15 Aug 2013 21:30:00 EST. Please see our terms for use of feeds.

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Lioness gets funded on Kickstarter with over 3 weeks to go, refuses stretch goals


Zak Ayles and Phillip Lanzbom's PC adventure game Lioness recently received funding on Kickstarter, reaching its $7,000 goal with over three weeks to go in its campaign. Typically, this is the part where creators add stretch goals to the project, pushing the funding, and the game itself, far beyond its initial scope. In a July 11 update, the developers described why that will not be the case for Lioness.

"We disagree with the idea that there's any direct correlation between quality and scope in a project like this," the duo wrote. "When you force a game or film past its own scope and design it just begins to cannibalize its own narrative and vision by stretching it until it breaks."

Also known as Lionheart Drive, the game is an "experimental adventure game about human connection" where players control freelance journalist Eggert Kirby, seeking information on seven missing people. Along the way, Kirby "befriends a nicotine addicted cat and unravels a plot involving time-travel, yakuza, and interdimensional coffee."

The first reward tier for $7 pledges promises access to the game's seven "sessions," as well as seven new games from the Braingale collective, a ragtag group of indie developers and artists. Those seven games are Francis by Andrew Brophy, Killing Man by Jerry Mickle, Gabbage Day by Todd Luke, Namragog's Shadow Creatures are in the Sky, Star Bizarre by Lulu Blue, an untitled game by Alec Stamos and The Devil's Throne by Manuel Magalhaes.

"The more money we have, the better we can invest ourselves into pursuing our vision unencumbered," the update concludes. The project has raised $9,400 to date, with 23 days left in its funding period. Ayles and Lanzbom are hoping to have the first episode of Lioness out by the end of 2014.

JoystiqLioness gets funded on Kickstarter with over 3 weeks to go, refuses stretch goals originally appeared on Joystiq on Sun, 14 Jul 2013 18:00:00 EST. Please see our terms for use of feeds.

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